Adobe MAX announced that Flash tools will be able to build applications for iPhone that can be distributed through Apple's App Store. A beta version of Flash Professional CS5 is planned for release later this year. These aren't Flash SWF files, they're native iPhone apps.
Participants in the Adobe pre-release program have submitted 8 applications and all of them have been accepted into the App Store. The applications are:
- Digg Pics
- South Park Avatar Creator
- Chroma Circuit
- Just Letters
- Trading Stuff
- Red Hood
- That Roach Game
Following the announcment at MAX, additional applications have been submitted including the Acrobat Connect application.Before I get an earful about the Flash Player's CPU & battery usage, note that on mobile devices, "engineers have increased Flash's operating performance by 87 percent and reduced memory consumption by 55 percent".
Adobe CTO Kevin Lynch said that Flash performance on mobile was "not very good," and that video was "more like a slideshow than a video." He then demonstrated excellent new hardware acceleration for Flash Player 10.1 on mobile, as well as solid multitouch support.